The development of Mobile Games in Indonesia is growing rapidly, this is due to the development of the Internet and Smartphones in Indonesia. Based on data BEKRAF which states that in 2016 the number of Game users in Indonesia reached $600 million, this is the driving factor for Game Developers competing to produce games with the best concepts. Here I will not discuss market share but rather lead to the Mobile Game itself because there are many interesting things that can be explored here.
Game Mobile Hatch Market is one of many game studios spread throughout Indonesia. But different things are present in the Hatch Market, developers give original prizes to users in the form of Antam Gold, Mobile Credit, and other attractive prizes.
It is still fairly new in the Game Industry but for now the results are quite satisfactory with more than 15 thousand downloads. The concept of this game is very interesting. I will briefly explain that as the name implies, Hatch means hatching so the user / user lays eggs in the specified time and produces monsters. The resulting monsters have their own abilities and specialists such as Planting, Exploring, and so on. The main goal of this game is to find coins that can be exchanged for ANTAM GOLD, pulses and other attractive prizes.
No half-hearted since it was released at the end of 2016 and then many users have exchanged coins for pulses and Antam gold. When I wrote this article, there was already the latest updated version, where the developments made in the next update are Attacks (battles) between players to seize the opponent’s coins.
In addition to an interesting game concept, this Mobile Game which is categorized as a casual game also has graphics that spoil gamers. I’ve been playing this game for 3 months, but I’m bored because Hatch Market has additional features, namely the Rubik’s and Wave’s games in the application. For now I highly recommend Hatch Market for gamers.
This article was written by Gamedaim Contributors, the entire content of this content is beyond our responsibility.
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